About Me
Welcome! I’m Amy Farbright, a transgender programmer and creative. Some quick info:
- Age 26
- Pronouns are she/her/hers
- Located in Whittier, CA
- Currently looking for work remotely or around southern California
The first computer I ever touched was a video game console. Even at an early age I held a deep fascination with computers, and their ability to entertain. At around age 12 or 13, I remember reading an article in a games magazine about programming, and it kickstarted my interest in making games as much as playing them. I started learning C#, as that's what was promoted through XNA at the time. Around the same time I also started getting into retro game disassembly and hacking, and I started learning Motorola 68000 assembly. It snowballed from there; As the years went by I picked up on various other programming languages (Lua, Python, C), and when I was bored of programming I'd also learn some multimedia software (Photoshop, FL Studio, After Effects). Up until a few years ago, most of what I worked on was private, personal projects that never really got anywhere. But now that I've dipped my toe in public-facing projects, I've decided that I want to show off and document what I work on more thoroughly.
Notable programming languages I've used in any capacity:
- C#
- Rust
- C
- M68k Assembly
- GDScript
- HTML, CSS, SCSS, JavaScript, some Liquid (enough to make this website anyway :P)
- Lua
- C++
- Python
- Java
Notable game engines I've used in any capacity:
- Godot
- Unity
- LÖVE2D
(I also have experience working on other proprietary engines themselves.)
Notable software I've used in any capacity:
- Photoshop
- FL Studio
- After Effects
- Visual Studio and Visual Studio Code
- Audacity
- Git
- Bash
- Make
- GCC, GDB et. al.
- Basically the standard Linux/UNIX development suite
- Jekyll
I hope what I have to show now and in the future sparks interest or inspiration to anyone that sees. <3